Relic armor Proposal.

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Alexander
Posts: 37
Joined: Mon Aug 14, 2017 3:33 pm

Re: Relic armor Proposal.

Post by Alexander » Tue Nov 21, 2017 1:45 pm

I ran a pretty sizeable Dynamis shell on Gilgamesh. We ran a lot of city Dyna runs with skeleton crews of 14~ people, mostly melee. You really only need a puller, (I pulled as NIN usually, later on RDM) and 3 BLMs for Sleepga. The rest is plug-and-play, you really don't even need a dedicated tank for anything except the bosses.

I could put together a city Dyna run tonight if it were available. Easily.
Previously Gweivyth @ Nasomi.

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Grahf
Posts: 70
Joined: Sun Feb 19, 2017 9:24 pm

Re: Relic armor Proposal.

Post by Grahf » Wed Nov 22, 2017 1:51 am

No

Dante
Posts: 86
Joined: Sat Feb 18, 2017 10:58 am

Re: Relic armor Proposal.

Post by Dante » Wed Nov 22, 2017 6:51 am

Dynamis is available now or was this just a "if it were" kind of thing?

nik
Posts: 72
Joined: Fri Feb 24, 2017 12:06 pm

Re: Relic armor Proposal.

Post by nik » Wed Nov 22, 2017 10:17 am

Dante wrote:
Wed Nov 22, 2017 6:51 am
Dynamis is available now or was this just a "if it were" kind of thing?
It's not available.

voretechz
Posts: 9
Joined: Wed Oct 18, 2017 11:20 am

Re: Relic armor Proposal.

Post by voretechz » Fri Nov 24, 2017 5:25 am

If we are never going to get Dynamis I think this would be a really good idea personally. It would give the otherwise useless KS a purpose.

Elysien
Posts: 98
Joined: Sat Feb 18, 2017 9:32 pm

Re: Relic armor Proposal.

Post by Elysien » Fri Nov 24, 2017 12:02 pm

We'll be getting Dynamis, as for how it will be done I do not know.
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Crasy
Posts: 38
Joined: Mon May 15, 2017 3:06 pm

Re: Relic armor Proposal.

Post by Crasy » Fri Nov 24, 2017 8:38 pm

Would make Dynamis worthless for 99% of people on server, no thanks. Better to have something hard to look forward to
Clothcraft: 98+2
Goldsmithing: 97+2

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