Behemoth's "Thunderbolt" makes you disengage.

Bugs that have been fixed.
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Zulu
Posts: 5
Joined: Sat May 06, 2017 12:18 am

Behemoth's "Thunderbolt" makes you disengage.

Post by Zulu » Mon Aug 28, 2017 1:48 am

I believe everybody that was engaged was forced to disengage consistently every time it used "Thunderbolt". Another person mentioned a Orc in monastic Cavern and a Lizard in Cape Terrigan was also doing the same thing with a particular tp move unmentioned.

Zuri
Posts: 14
Joined: Wed May 31, 2017 5:22 pm

Re: Behemoth's "Thunderbolt" makes you disengage.

Post by Zuri » Mon Aug 28, 2017 2:02 am

Happens pretty often with the higher levels bats in KRT as well. Sometimes it's due to drain timing (bat starts drain, bat takes fatal damage, players are disengaged, drain procs, bat is alive but players are still disengaged.) Other times it's seemingly random as they have plenty of HP left.

Icon
Posts: 401
Joined: Wed Feb 08, 2017 2:26 am

Re: Behemoth's "Thunderbolt" makes you disengage.

Post by Icon » Mon Aug 28, 2017 1:02 pm

should be resolved now

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