Bugs that have been fixed.
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I believe everybody that was engaged was forced to disengage consistently every time it used "Thunderbolt". Another person mentioned a Orc in monastic Cavern and a Lizard in Cape Terrigan was also doing the same thing with a particular tp move unmentioned.
Happens pretty often with the higher levels bats in KRT as well. Sometimes it's due to drain timing (bat starts drain, bat takes fatal damage, players are disengaged, drain procs, bat is alive but players are still disengaged.) Other times it's seemingly random as they have plenty of HP left.