Search found 114 matches

by Elysien
Mon Nov 13, 2017 4:50 pm
Forum: Bug Reports
Topic: NM - Habrok
Replies: 4
Views: 145

Re: NM - Habrok

Probably not intentionally disabled by Kupo's admins, but I could be wrong. From the base dsp build, by default, some out of era NM are active, some aren't--probably because the creators missed enabling/disabling some.
by Elysien
Mon Nov 13, 2017 4:46 pm
Forum: Bug Archive
Topic: Sky God issues: Part 2
Replies: 9
Views: 376

Re: Sky God issues: Part 2

Few things I've noticed over the past few days:

Zipacna can be slept with dark-based sleep, haven't seen light-based.

Steamcleaner can be slept with light-based sleep, yet to land dark-based.

All sky NMs should be immune to all forms of sleep.
by Elysien
Wed Nov 08, 2017 10:27 pm
Forum: Bug Archive
Topic: Earthbreaker does 0 damage
Replies: 2
Views: 97

Re: Earthbreaker does 0 damage

Appears to be incorrect still. Should be absorbable by 1-3 utsusemi shadows. Currently it will still take them all plus still stun you, every time.

Appears that if you have even a single utsusemi shadow active the damage dealt is 0, though you will still be stunned.
by Elysien
Sat Nov 04, 2017 1:20 pm
Forum: Bazaar
Topic: WTB/WTS~
Replies: 1
Views: 654


by Elysien
Fri Nov 03, 2017 2:14 pm
Forum: Bug Reports
Topic: Threat Decay
Replies: 8
Views: 274

Re: Threat Decay

are able to pull hate off of provokes and invincible with things like cure 3. I feel as though time-volatile enmity decay is not functioning properly. I was able to find the following formula You could be right about VE not decaying fast enough, however the above is feasible to happen, even on reta...
by Elysien
Thu Oct 26, 2017 10:33 pm
Forum: Bug Reports
Topic: Guild Points
Replies: 2
Views: 141

Re: Guild Points

Using your cutlass as an example: Current retail: Era, as per looking at the earliest page entry of this item on wiki: The GP caps are correct, although it would appear that on this item at least, o...
by Elysien
Sun Oct 15, 2017 10:49 pm
Forum: Bug Archive
Topic: Dispel & Finale accuracy not correct
Replies: 3
Views: 148

Re: Dispel & Finale accuracy not correct

Not sure on the dispel thing, you're correct that normal monsters did not build resistance, though. In addition, the resistance notorious monsters built would decay over time when the casting of the element they were building resistance to was halted. Decaying resistance is not currently coded here,...
by Elysien
Mon Oct 09, 2017 1:44 am
Forum: General Chat
Topic: Level Sync
Replies: 65
Views: 2312

Re: Level Sync

The above two posts make a lot of sense, and it's an a prominent issue on private servers that opt for a retail era like levelling experience. I'm sure this server has lost many players to it already, population appears to have stagnated despite me seeing new faces often; these new people simply don...
by Elysien
Mon Oct 02, 2017 3:39 pm
Forum: Bug Archive
Topic: Enspell "Has no effect"
Replies: 4
Views: 159

Re: Enspell "Has no effect"

As with spells that potency are increased with enhancing magic, if you cast a spell in all your enhancing magic equipment, then attempt to recast it before it wears off without the same level of enhancing magic, it will not overwrite, and display the no effect message. This message will be displayed...
by Elysien
Thu Sep 28, 2017 12:39 am
Forum: Bug Archive
Topic: Parry/Shield Block.
Replies: 1
Views: 105

Parry/Shield Block.

Currently it is possible to Parry and Shield Block an enemy while under the effects of Sleep, Petrification, and possibly Terror and Stun aswell. It should not be possible to perform a Parry or Shield Block while under these status effects.