Search found 30 matches

by Indelacio
Thu Dec 14, 2017 5:10 pm
Forum: General Chat
Topic: bye guys
Replies: 16
Views: 454

Re: bye guys

Considering the time and money that he has invested in the servers (along with the drive that prompted him to start this project to begin with), there is no doubt that he will be back. Just be patient and enjoy the holidays, the server isn't going anywhere.
by Indelacio
Wed Dec 13, 2017 4:23 am
Forum: General Chat
Topic: Rare Materials and Server population
Replies: 10
Views: 371

Re: Rare Materials and Server population

Lack of chocobo digging is a greater concern for the majority of crafting mats that can be obtained that way. I know digging doesn't work on dsp, and for the foreseeable future it won't be getting added. if digging doesn't work on dsp yet, it at least seems to be getting close to working. https://g...
by Indelacio
Tue Dec 12, 2017 7:50 pm
Forum: General Chat
Topic: Rare Materials and Server population
Replies: 10
Views: 371

Re: Rare Materials and Server population

Implementation of fishing will solve this problem in some areas for cooking and alchemy. Lack of chocobo digging is a greater concern for the majority of crafting mats that can be obtained that way. I know digging doesn't work on dsp, and for the foreseeable future it won't be getting added. However...
by Indelacio
Tue Dec 05, 2017 5:41 pm
Forum: General Chat
Topic: Rare Materials and Server population
Replies: 10
Views: 371

Re: Rare Materials and Server population

I'm not just referring to crafting mats, as for bonecraft there are bridges you can use to bypass the coral grind (albeit expensive ones). Many of the rare mats i was talking about are used in making lv70-75 gear, including cursed items. Not saying icon should increase the drop rates, but he could a...
by Indelacio
Tue Dec 05, 2017 4:24 pm
Forum: General Chat
Topic: Rare Materials and Server population
Replies: 10
Views: 371

Re: Rare Materials and Server population

My post was more targeted at things like coral fragments, wyvern scales, dragons blood, sirens hair, ahriman wings, and angel skin. Mined materials shouldnt be on the list. Anything gathered by mining/logging/harvesting shouldnt be on this list. If anything theyre easier to obtain here since there i...
by Indelacio
Tue Dec 05, 2017 4:01 am
Forum: General Chat
Topic: Rare Materials and Server population
Replies: 10
Views: 371

Rare Materials and Server population

As more and more crafters get into the 90+ range and more players near the 75 cap, various materials become highly sought after. This is not in reference to specific NM drops but rather low drop rate rarely farmed materials. On a retail server this isn't an issue, the immense populations back in the...
by Indelacio
Mon Dec 04, 2017 9:05 pm
Forum: General Chat
Topic: In recent news....
Replies: 32
Views: 1161

Re: In recent news....

Before we start considering a working version of ToaU we need to look at a completed RoZ (Missions 13+ and divine might), and a working version of CoP. CoP doesn't even have to be done all at once, could be done in blocks of 1-2 chapters at a time. Also CoP content will keep us busy for quite a whil...
by Indelacio
Fri Dec 01, 2017 5:43 pm
Forum: General Chat
Topic: In recent news....
Replies: 32
Views: 1161

Re: In recent news....

I think its a good thing if both servers do well, as a matter of course for the fans of the game. If by some chance SE is monitoring the server populations are Kupo, Nasomi, and other private era servers, they may see that creating various era servers may be in their best interest. I see 2 legacy se...
by Indelacio
Tue Nov 28, 2017 10:44 pm
Forum: General Chat
Topic: In recent news....
Replies: 32
Views: 1161

In recent news....

New article published today discussing the migration of players to classic FFXI servers. Primarily mentions Nasomi server mostly because it is one of the older private servers.
https://kotaku.com/final-fantasy-xis-pu ... 807418/amp
by Indelacio
Thu Nov 16, 2017 11:03 pm
Forum: Bug Reports
Topic: Failed synthesis then unusable materials
Replies: 1
Views: 103

Re: Failed synthesis then unusable materials

Changing zones or re-logging fixes this. Ran into this a few times, its annoying but you can get around it.